The Elder Scrolls IV: Oblivion

2006 · Video Game

Less advocacy-driven than 100% of Adventure titles →
Audience evidenceThe verdict — who this is for, by the receipts

Made first for young men 1

The Elder Scrolls IV: Oblivion's audience scores lean most toward young men at 69 of 100 1. Its overall reach is rated mainstream — mainstream, general-audience reach 2. On content balance it reads entertainment-first at 0 of 100, weighting storytelling over explicit messaging 3.

The receipts — every claim above is sourced
  1. 1
    Audience scoreyoung men 69 of 100 is the top quadrant.WhatSphere audience model, score_version 1
  2. 2
    ReachAudience breadth rated mainstream.WhatSphere audience model, score_version 1
  3. 3
    Content balanceContent balance entertainment-first at 0 of 100.WhatSphere content-balance model, score_version 1

WhatSphere presents the sourced record; it does not cast the judgement. Every statement above is drawn from a stored, sourced row — shown beside it — and nothing is asserted beyond what those receipts support.

Data updated March 29, 2026Scored, pending verification.Think a score is wrong? Submit a correction.

Synopsis

The Elder Scrolls IV: Oblivion, the fourth game in the Elder Scrolls story, is set within the province of Cyrodiil, the heartland and Imperial capital of Tamriel. Emperor Uriel Septim VII is assassinated in flight from his own palace, but just before he dies he passes on to you the mystic Amulet of Kings. The adventure proper begins with the quest to find Uriel's lost and illegitimate son who is the only heir to the throne. In a world where the forces of darkness seek their ultimate dominion over the ranks of man and mer alike, you alone stand between the future of Tamriel and the gates of Oblivion.

Young MaleYoung FemaleMature MaleMature Female
Primary audienceYoung Men
Mainstream

Quadrant Scores

Young Men
69
Young Women
42
Older Men
58
Older Women
31
Advocacy0
Entertainment

Audience Representation

LGBTQ+
0
Score version: v1Data confidence: 85%How are scores calculated?

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Advocacy Over Time in Adventure

The average advocacy score of Adventure titles by release year, with this title marked. Higher is more advocacy-driven.

25507519522026
Average advocacy score of Adventure titles by release year
YearAverage advocacyTitles
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195942
196002
196313
196603
196832
197214
197312
197515
197802
197902
198102
198204
198313
198418
198502
198603
198704
198802
198915
199003
199122
199202
199303
199414
199524
199603
199719
199804
199909
200019
200138
2002110
200338
2004311
2005111
2006111
2007112
200817
200938
2010410
2011210
201266
2013312
2014411
2015612
2016612
2017613
2018523
20191027
2020719
2021833
20221127
20231131
2024735
2025123
2026912
This title (2006)01

This title (2006): advocacy 0 · explore Adventure

Cast & Crew

Bethesda Game Studios (game director)