Research evidenceResearch evidence — scores and sourced research

Scored entertainment-first on WhatSphere's content-balance model 3

Its creator stated on the record that "it was about raising questions, not answering them, If you had to sum up BioShock's story, that's what it is - what happens when ideals meet reality" 1. Its creator stated on the record that "we're in the video game business — we want to please people so that they're going to have an entertaining experience, but we're not trying to make people super…" 2. Taken together, the content-balance model places it entertainment-first at 6 of 100 3.

The receipts — every claim above is sourced
  1. 1
    Creator statementcreator: "It was about raising questions, not answering them. If you had to sum up BioShock's story, that's what it is - what happens when ideals meet reality."DualShockers interview source ↗
  2. 2
    Creator statementcreator: "We're in the video game business — we want to please people so that they're going to have an entertaining experience, but we're not trying to make people super-comfortable with everything. We want to…"PC Gamer interview source ↗
  3. 3
    Content balanceAdvocacy 6 of 100, tier entertainment-first.WhatSphere content-balance model, score_version 1

WhatSphere presents the sourced record; it does not cast the judgement. Every statement above is drawn from a stored, sourced row — shown beside it — and nothing is asserted beyond what those receipts support.

Verified May 31, 2026Scores accuracy-checked against current data.Think a score is wrong? Submit a correction.

Synopsis

The year is 1960 and the player character, Jack, is on board a plane crossing the Atlantic ocean. Things go wrong though and the plane crashes. Jack is lucky though and finds himself outside a lighthouse. This is no ordinary lighthouse however. It leads to Rapture, an Utopian underwater city built by the tycoon Andrew Ryan. It's not long until Jack is contacted by a man called Atlas who offers Jack his support.

Young MaleYoung FemaleMature MaleMature Female
Primary audienceOlder Men
Targeted

Quadrant Scores

Young Men
80
Young Women
0
Older Men
100
Older Women
20
Advocacy6
Entertainment

Audience Representation

LGBTQ+
0
Score version: v1Data confidence: 85%How are scores calculated?

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Advocacy Over Time in Adventure

The average advocacy score of Adventure titles by release year, with this title marked. Higher is more advocacy-driven.

25507519522026
Average advocacy score of Adventure titles by release year
YearAverage advocacyTitles
195202
195942
196002
196313
196603
196832
197214
197312
197515
197802
197902
198102
198204
198313
198418
198502
198603
198704
198802
198915
199003
199122
199202
199303
199414
199524
199603
199719
199804
199909
200019
200138
2002110
200338
2004311
2005111
2006111
2007112
200817
200938
2010410
2011210
201266
2013312
2014411
2015612
2016612
2017613
2018523
20191027
2020719
2021833
20221127
20231131
2024735
2025123
2026912
This title (2010)61

This title (2010): advocacy 6 · explore Adventure

Cast & Crew

IG Fun (game director)