Scored entertainment-first on WhatSphere's content-balance model 2
Its developer stated on the record that "making sure that Rainbow Six is a welcoming environment for everybody who plays games is very important to us, It's absolutely a conscious effort to make sure…" 1. Taken together, the content-balance model places it entertainment-first at 6 of 100 2.
- 1Creator statementdeveloper: "Making sure that Rainbow Six is a welcoming environment for everybody who plays games is very important to us. It's absolutely a conscious effort to make sure we have a diverse cast of operators so p…"Wccftech Interview source ↗
- 2Content balanceAdvocacy 6 of 100, tier entertainment-first.WhatSphere content-balance model, score_version 1
WhatSphere presents the sourced record; it does not cast the judgement. Every statement above is drawn from a stored, sourced row — shown beside it — and nothing is asserted beyond what those receipts support.
Age: 53 — age-balanced
Quadrant Scores
Audience Representation
Racial audience not shown
Not enough of the cast has a researched race to score this honestly.
Why this is blank
Racial audience scores need at least half the actor cast classified. Below that line the page shows this note instead of a number. A blank is not a score of zero.
Faithfulness
Faithfulness not applicable
Faithfulness is scored only for adaptations.
Why this is blank
An original has no source text to compare. The score is left blank rather than shown as zero.
Advocacy
Synopsis
Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience. The multiplayer gameplay of Rainbow Six Siege sets a new bar for intense firefights and expert strategy in the rich legacy of past Rainbow Six games.
What did the audience think? Rate Rainbow Six Siege — every voice counts equally, no account needed. Clean reviews appear instantly.
Lineage and popularity
No lineage or popularity yet
This title has no Wikidata match, source work, or Steam player snapshot. A missing snapshot is not zero.
Put its audience profile side by side with any other title.
Advocacy Over Time in Action
The average advocacy score of Action titles by release year, with this title marked. Higher is more advocacy-driven.
| Year | Average advocacy | Titles |
|---|---|---|
| 1964 | 3 | 2 |
| 1965 | 4 | 3 |
| 1966 | 0 | 4 |
| 1968 | 2 | 2 |
| 1970 | 0 | 2 |
| 1971 | 0 | 4 |
| 1972 | 3 | 2 |
| 1973 | 2 | 9 |
| 1975 | 0 | 3 |
| 1977 | 4 | 2 |
| 1979 | 2 | 3 |
| 1980 | 4 | 5 |
| 1981 | 4 | 3 |
| 1982 | 1 | 5 |
| 1983 | 3 | 7 |
| 1984 | 4 | 11 |
| 1985 | 2 | 7 |
| 1986 | 2 | 10 |
| 1987 | 2 | 14 |
| 1988 | 1 | 4 |
| 1989 | 1 | 10 |
| 1990 | 1 | 5 |
| 1991 | 1 | 9 |
| 1992 | 2 | 8 |
| 1993 | 2 | 11 |
| 1994 | 2 | 14 |
| 1995 | 3 | 11 |
| 1996 | 1 | 9 |
| 1997 | 4 | 13 |
| 1998 | 2 | 10 |
| 1999 | 3 | 13 |
| 2000 | 1 | 11 |
| 2001 | 2 | 20 |
| 2002 | 3 | 17 |
| 2003 | 4 | 14 |
| 2004 | 3 | 19 |
| 2005 | 4 | 18 |
| 2006 | 3 | 23 |
| 2007 | 3 | 18 |
| 2008 | 3 | 22 |
| 2009 | 4 | 9 |
| 2010 | 7 | 8 |
| 2011 | 5 | 12 |
| 2012 | 9 | 10 |
| 2013 | 7 | 16 |
| 2014 | 10 | 9 |
| 2015 | 10 | 16 |
| 2016 | 20 | 9 |
| 2017 | 14 | 17 |
| 2018 | 15 | 20 |
| 2019 | 16 | 18 |
| 2020 | 14 | 13 |
| 2021 | 14 | 25 |
| 2022 | 20 | 32 |
| 2023 | 17 | 25 |
| 2024 | 12 | 32 |
| 2025 | 5 | 35 |
| 2026 | 5 | 30 |
| This title (2015) | 6 | 1 |
● This title (2015): advocacy 6 · explore Action →
Cast & Crew
Ubisoft Montreal (game director)