Scored entertainment-first on WhatSphere's content-balance model 4
Its game_director stated on the record that "in our games, the story must always serve the player experience, I wanted him to be able to write freely and not to feel restrained by some obscure mechanic th…" 1. Its writer stated on the record that "what they wanted from me was just a bit of worldbuilding: a deep, dark, resonant world to serve as a foundation for the game they planned to create, And as it…" 2. Its narrative-universality assessment registers 9 of 10 3. Taken together, the content-balance model places it entertainment-first at 8 of 100 4.
- 1Creator statementgame_director: "In our games, the story must always serve the player experience. I wanted him to be able to write freely and not to feel restrained by some obscure mechanic that might have to change in development."Xbox Wire, May 2022 source ↗
- 2Creator statementwriter: "What they wanted from me was just a bit of worldbuilding: a deep, dark, resonant world to serve as a foundation for the game they planned to create. And as it happens, I love creating worlds and writ…"Not a Blog (georgerrmartin.com), February 2022 source ↗
- 3Narrative universalityNarrative universality 9 of 10; identity centrality incidental.WhatSphere content assessment. Narrative universality 9/10 -> advocacy signal 11
- 4Content balanceAdvocacy 8 of 100, tier entertainment-first.WhatSphere content-balance model, score_version 1. Swaps: 0 race, 0 gender, 0 critical -> 0
WhatSphere presents the sourced record; it does not cast the judgement. Every statement above is drawn from a stored, sourced row — shown beside it — and nothing is asserted beyond what those receipts support.
Age: 43 — leans younger
Quadrant Scores
Audience Representation
Racial audience not shown
Not enough of the cast has a researched race to score this honestly.
Why this is blank
Racial audience scores need at least half the actor cast classified. Below that line the page shows this note instead of a number. A blank is not a score of zero.
Faithfulness
Faithfulness not applicable
Faithfulness is scored only for adaptations.
Why this is blank
An original has no source text to compare. The score is left blank rather than shown as zero.
Advocacy
Synopsis
A vast open-world action RPG set in the Lands Between, created by Hidetaka Miyazaki and George R.R. Martin. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord.
What did the audience think? Rate Elden Ring — every voice counts equally, no account needed. Clean reviews appear instantly.
Lineage and popularity
No lineage or popularity yet
This title has no Wikidata match, source work, or Steam player snapshot. A missing snapshot is not zero.
Put its audience profile side by side with any other title.
Advocacy Over Time in Fantasy
The average advocacy score of Fantasy titles by release year, with this title marked. Higher is more advocacy-driven.
| Year | Average advocacy | Titles |
|---|---|---|
| 1940 | 2 | 2 |
| 1970 | 0 | 2 |
| 1977 | 0 | 2 |
| 1978 | 3 | 2 |
| 1982 | 0 | 2 |
| 1984 | 1 | 6 |
| 1985 | 3 | 2 |
| 1986 | 0 | 3 |
| 1987 | 1 | 5 |
| 1988 | 1 | 5 |
| 1989 | 4 | 2 |
| 1990 | 0 | 5 |
| 1991 | 1 | 4 |
| 1992 | 4 | 4 |
| 1993 | 2 | 3 |
| 1994 | 3 | 5 |
| 1995 | 2 | 4 |
| 1996 | 0 | 2 |
| 1997 | 3 | 3 |
| 1998 | 2 | 6 |
| 1999 | 2 | 6 |
| 2000 | 2 | 4 |
| 2001 | 7 | 9 |
| 2002 | 7 | 2 |
| 2003 | 3 | 7 |
| 2004 | 7 | 6 |
| 2005 | 2 | 7 |
| 2006 | 3 | 8 |
| 2007 | 2 | 8 |
| 2008 | 6 | 7 |
| 2009 | 5 | 4 |
| 2010 | 6 | 3 |
| 2011 | 6 | 4 |
| 2013 | 10 | 5 |
| 2014 | 5 | 2 |
| 2016 | 24 | 6 |
| 2017 | 17 | 6 |
| 2018 | 10 | 3 |
| 2019 | 19 | 12 |
| 2020 | 24 | 4 |
| 2021 | 11 | 8 |
| 2022 | 22 | 15 |
| 2023 | 30 | 11 |
| 2024 | 6 | 8 |
| 2025 | 6 | 16 |
| 2026 | 11 | 10 |
| This title (2022) | 8 | 1 |
● This title (2022): advocacy 8 · explore Fantasy →
Cast & Crew
Hidetaka Miyazaki (game director) · FromSoftware (game director)