Evidence dossierThe evidence dossier — both sides, by the receipts

SHIFT UP posted that every country would get the same uncensored version, and a day-one patch then changed some of Eve's outfits: players read the word uncensored as covering the pre-patch outfits, while the post spoke of one version for all countries and the director called the patched build the intended final product 8 9 10; Metacritic lists 0 negative among 134 scored reviews of 138 16.

## The two positions On the design, the critical side holds that SHIFT UP built Eve from a scanned model's body rather than a performer and aimed for the most attractive body for the user, which centers one kind of viewer and makes the game sexy for fewer people rather than more 1 4. Critics in this camp also found the sexualization sitting on a lead with little personality, as PC Gamer put it in its review 5. The defending side holds that director Kim Hyung-tae openly made an idealized fantasy for adults, that he saw the game as a chance to present to the world how Korean beauty and Asian beauty can be different and how Asians differ from each other, and that critics and players received the game well 2 3 16. On the day-one patch, a separate stream, players read SHIFT UP's post of April 21 2024, which came five days before the April 26 launch, as a promise that the game would ship uncensored, and TheGamer reports that the original outfits are on the physical disc and were changed by the day-one patch, so players read the changes as censorship despite what Bounding Into Comics calls a promise from SHIFT UP that the game would be released uncensored 8 34 9 12. On SHIFT UP's side, the post spoke of the same version in all countries, and Kim said the patched outfits were the intended final product, changed for quality 8 10. On the graffiti, a third stream, Sony said two graphics placed near each other formed an unintentional objectionable phrase that SHIFT UP would replace, while Mark Kern and other players read the same-day coverage by IGN and Kotaku as coordinated 13 14 26. ## False or overstated claims on the critical side IGN France's preview said Eve looked sexualized by someone who has never seen a woman, and IGN edited the line and apologized to SHIFT UP staff 7. The Washington Post review called that line disturbing and noted that the studio is staffed with many women 3. TheGamer argued the reverse of the male-gaze critique, that Eve is not sexy enough and is a blank slate, so critics did not share one objection 6. ## False or overstated claims on the defending side The broad claim that journalists gave the game bad reviews because Eve is too attractive reaches this dossier as the Guardian's characterization of what it calls anti-woke campaigning, and the Guardian links no primary post for it 15. A primary claimant for the broad form is an X post of March 30 2024, the day after the demo came out and weeks before reviews, which said left and far-left media would destroy the game and give it a lower score because they are scared of a woman's natural body being displayed in a video game 33 34. That post is a prediction made before any review existed, so it shows the claim circulating in advance and cannot show that reviews were in fact lowered for that reason 33. The nearest instance found after reviews appeared is a Tech4Gamers review-day story headlined that the game was receiving negative reviews due to Eve's design, which said certain outlets had cut points because of it 28. That story illustrated the point with a line it attributed to a review scored 60 out of 100, but the line comes from GamesHub's review, which gave the game four stars out of five 28 29. The same story conceded that most reviewers had not dwelled on the subject, and Metacritic lists 113 positive, 21 mixed and 0 negative among 134 scored reviews of 138 on PlayStation 5 28 16. The narrower form has some support, since ComicBook.com wrote on review day that Eve's sexualization seemed to be a factor in why some reviewers knocked points off, adding that, rather than being prudish, some lower scores pointed to how disjointed some of her outfits looked in otherwise dramatic and emotional cutscenes 30. Slant Magazine's review, scored 2.5 out of 5 and listed at 50 on Metacritic, rests its case chiefly on the game as a derivative NieR Automata clone "hampered by its fealty to convention", with a predictable, "milquetoast" story, same-y environments and monotonous side quests, while it praises the combat 39 31. Only its closing paragraph turns to the sexualization, setting Eve's emptiness against the drooling and leering she is meant to embody and the camera's framing of her body, and it concedes "Perhaps it's unfair for this to be the sole focus for some players" while adding that there isn't a whole lot else going on to draw their gaze away from it 39. In that review the sexualization point is one closing strand beside a main case about derivative design and story, so it shows the point present in a low score without showing that it set the score 39. Mark Kern, who later led the petition, posted on review day, quoting another user's screenshot of the review, "The @eurogamer review blasts Stellar Blade, blaming it for CREATING HARRASEMENT", followed by "Gives it 4/5" and "The game must be STUNNING for them to pony up to that score" 32 12. Eurogamer's review did give four stars out of five, and it does call the jiggle physics sleazy and the costumes sketchy, but on harassment it says that at worst it is "incredibly toxic 'discourse'" that has "turned Stellar Blade into a lightning rod for harassment" 38. The review aims that line at people who go on "a hate campaign against all other types of women in games", so it blames the discussion around the game, not the game, for the harassment, and Kern's gloss misstates what the review blamed while his point about the score matches it 38 32. The strong form of the view that Sony drove the outfit changes rests on real structure, because Sony is the publisher of record 19. Grokipedia describes the publisher as holding veto authority over final approvals for PlayStation exclusives and records critics tying the changes to compliance with Korea's GRAC and the ESRB 22. Bounding Into Comics points to what it calls Sony's infamous global standards and writes that fans doubted Kim's account given Sony's previous history of censorship 12. The ESRB's M rating already names revealing costumes and breasts that jiggle in combat, and Grokipedia, noting that rating, reports that the modifications fueled perceptions of publisher-driven moderation beyond strict rating necessities, which records a perception and does not establish that Sony required the changes 19 22. This build found no Sony statement or document tying Sony to the outfit changes, and Kim's Korean-language answer gives quality as the reason without mentioning Sony, so the claim that Sony ordered them is unsupported rather than disproven 10. The claim that IGN and Kotaku coordinated the graffiti story rests on timing, because Lance McDonald posted the graffiti as the review embargo lifted and both outlets carried Sony's statement the same day 27 13. Its strongest form, as Kern posted on April 25, is that the outlets had articles ready with Sony's official response the moment the screenshot went up, which he called impossible to obtain in so short a time 26 14. McDonald's own account allows an earlier path, since he told Kern that people had noticed the graffiti a week or two before and that he had mentioned its existence to some friends who also had the game early 14. Kern replied that he had no reason not to believe McDonald but still found the timing of similar articles by IGN, Kotaku and other outlets too co-incidental to be an accident 14. Kotaku reported the same day that replacement graffiti reading crime was already in its copy, which shows the fix was ready quickly without showing when Sony or SHIFT UP first learned of the problem 13. The public record proves neither coordination nor independent discovery, so the claim of a manufactured controversy stays unproven rather than false 14 26. Sony's own statement said the graffiti formed an unintentional objectionable phrase and that SHIFT UP would replace it in the day-one patch 13. ## What both sides should accept Kim confirmed that Eve's body was scanned from the model Shin Jae-eun and that her face was made in-house 1. Kim said the team gave special attention to Eve's back because players see it most, and called the game entertainment targeted for adults 2. The ESRB rated it M and noted revealing costumes and breasts that jiggle during combat 19. SHIFT UP posted on April 21 2024 that the game offers the same uncensored version in all countries 8. The day-one patch changed some outfits, adding lacing to the bunny suit and stockings to one dress, and the original designs were not in the copies sent to reviewers 9. Kim said the post-patch version is the final product, that a costume is not good just because it is racy, and that eroticism was lessened in some places and emphasized in others 10. Patch 1.003 in May 2024 added new suits, and Bounding Into Comics reported that two of them evoke the original designs 11 12. SHIFT UP said at its IPO press conference in June 2024 that it estimated sales had passed 1 million copies, per Game World Observer and GameMeca, and Game World Observer noted that Sony had not disclosed official figures 17 25. SHIFT UP announced 3 million in June 2025 18. Before the June 2025 PC launch the game was unavailable on Steam in 129 countries and territories, although SHIFT UP replied that the PC version does not require a PSN account 20 40. ## Why trust erodes An IGN France insult gave players a reason to read legacy coverage as hostile before launch 7. Kotaku's line that some players seized on the game as an antidote to woke Western games is documented, since Inverse described a select few Steam and Twitter users praising the buxom and bouncy protagonist and Bounding Into Comics called the game the people's champion against censorship of fan-service and sex appeal 13 4 12. Its link chain is thin all the same, because Kotaku's phrase links to Inverse and Inverse's antidote sentence links to a single X post 13 4 33. That post does not use the word antidote, but it sets the game against a decade of "ugly characters in the name of body positivity and LGBTQ+ ideology", says "This has to change", and predicts that left and far-left media will give the game a lower score 33. On the graffiti, That Park Place reported the accusation that IGN and Kotaku coordinated and printed McDonald's denial beside it, while Kern's post presented collusion as the only explanation 14 26. On the outfits, a separate stream, Bounding Into Comics presented the day-one changes as censorship and hailed new suits as a win for the petition, without a Sony statement tying Sony to the changes 12. The same story placed the original outfits in the demo, a detail the demo's documented scope does not support 12 36 37. A review-day trade story pinned a line from a four-star review on a score of 60, which shows the review-bias claim travelling without its primary 28 29. GamesRadar wrote that the outfit changes had nothing to do with Sony, which goes beyond Kim's quoted words, so neither direction's certainty rests on the primary record 23 10. English Wikipedia's article covers the portrayal of Eve, including a double-standard objection it sources to IGN Italia, and does not mention the day-one outfit changes or the graffiti 24. Grokipedia gives the changes their own section and describes the design criticism as often amplified in progressive-leaning publications 22. The two encyclopedias elevate different streams, so neither is the adjudicator of what happened 22 24. ## Values, not facts Whether building a lead around an idealized, sexualized body is a legitimate adult fantasy or a narrowing of who games are made for is a values question, and Kim and the Warwick film scholar Matt Denny state the two poles 2 4. What SHIFT UP's uncensored post promised is an interpretation dispute that ends in a values question 8. The strongest case for SHIFT UP, which it did not itself make in these words, is that the post promised parity, since it offered the same version in all countries including the Japanese one and, as VGC reported, came in the wake of regional variations in some PlayStation titles 8 34. Lance McDonald reported that the Japanese disc carried exactly the same content as all other discs, and Kim described the post-patch version as the final result adjusted for delivery to users without drawing any regional distinction, though neither source addresses the patched outfits region by region 35 10. The strongest form of the players' reading is that SHIFT UP described the game it was about to ship as uncensored five days before launch, and the game on the disc held the original outfits until the day-one patch changed them 8 34 9. On that reading uncensored described the game's content and not only its parity across regions, and TheGamer reports that a group of fans accused SHIFT UP and Sony of censoring the game 9. TheGamer reported that the original designs are visible only on a physical copy installed without the day-one patch and were not present in the pre-release copies that reviewers and content creators received, and Kim said the result adjusted for final delivery to users went into the day-one patch or just before it 9 10. Bounding Into Comics also reports that the original, uncensored versions of the outfits were included in the game's demo, but that is its claim, and the demo's documented scope does not support it 12 36 37. The PlayStation Blog says the demo runs from the very beginning of the game up to the first boss fight in Eidos 7, while Push Square's guide places the Holiday Rabbit pattern in the Wasteland and the Cybernetic Bondage pattern in the Great Desert, the two outfits Bounding Into Comics names as changed 36 37 12. Some players on the subreddit for the streamer Asmongold claimed a full refund could be had by citing false advertising, which is a forum specimen of the reaction and not the players' argument 9. Whether a studio owes buyers those pre-patch outfits or only the same version everywhere is a values question 8 10. This dossier does not crown either answer 4 10. ## On the sources Primary sources are Kim's interviews with Push Square, GamesRadar and GameAbout, SHIFT UP's posts, the PlayStation Blog demo announcement and patch notes, Sony's graffiti statement and the ESRB rating 1 2 10 8 18 36 11 13 19. The X posts by McDonald, Kern and the ParvumPrincipi account are primary for what each poster said and not for what happened 27 35 26 32 33. Kotaku, Inverse, TheGamer, the Washington Post and the Guardian are legacy or representation-leaning outlets whose framing is opinion, and the Guardian piece is both a fact source and a specimen of the culture war it describes 13 4 6 9 3 15. PC Gamer's, Slant Magazine's and Eurogamer's reviews are critics' opinions of the game, not findings of fact 5 39 31 38. Bounding Into Comics and That Park Place are right-coded, outrage-incentive outlets that still printed IGN's apology and the originator's denial, so they carry fact and framing together 7 12 14. Tech4Gamers, GamesHub, ComicBook.com, GamesRadar, VGC, Game World Observer, GameMeca, PCGamesN and Push Square's guide are trade outlets with an engagement incentive, and the misattributed score in Tech4Gamers' story shows that trade copy is not a primary either 28 29 30 23 34 17 25 20 37. Metacritic's critic score of 81 and user score of 9.1 from 8,521 ratings sit under moderation the platform does not publicly audit, so neither is ground truth 16. WhatSphere's model puts young men at 68 and young women at 59 with entertainment-tier advocacy of 4, which is a model estimate of dual appeal and not measured sales data 21.

The receipts — every claim above is sourced
  1. 1
    Creator statementKim: 'Yes, we did base the character of Eve on the model Shin Jae-eun ... the face was created originally in-house - it's just the body of the model that we scanned'; 'we wanted to come up with the most attractive looking body for the user'Push Square (Sammy Barker), interview, Feb 8 2024 - trade, primary interview source ↗
  2. 2
    Creator statementKim: 'we put special attention on the back of the character because the player is always facing the back'; 'I don't want to see something normal; I want to see something more ideal ... This is, after all, entertainment targeted for adults.'GamesRadar+ (Ali Jones), interview, Feb 8 2024 - trade, primary interview via translator source ↗
  3. 3
    Creator statementKim, via interpreter: 'By taking this game to players, there is an opportunity for me to present to the world how Korean beauty and Asian beauty can be different, how Asians differ from each other'; reviewer: 'It's awful to see Eve used as an argument against diversity, and it was disturbing when an IGN France article (which they apologized for later) said Stellar Blade looked like it was made by people who never met a woman, never mind that the studio is staffed with many women'The Washington Post (Gene Park), review, syndicated by Stars and Stripes May 3 2024 - legacy source ↗
  4. 4
    otherMatt Denny (University of Warwick): 'You don't want [Shin] as a performer, you just want her from the neck down'; 'It's not about making games less sexy ... It's about making games more sexy for more people.'; 'Some are holding up Stellar Blade as an antidote to woke Western games' (links to https://twitter.com/ParvumPrincipi/status/1774072656951750823); 'A select few Steam and Twitter users are up in arms. Now, these vocal few are praising the buxom and bouncy protagonist of Stellar Blade.'Inverse (Issy van der Velde), Apr 17 2024 - representation-leaning source ↗
  5. 5
    other'a game that so heavily sexualises the undeniably glamorous Eve, despite being a wholly sexless personality existing in a sexless universe'; 'Nier: Automata on horny steroids'PC Gamer (Mollie Taylor), PC review, Jun 2025 - trade, critic opinion source ↗
  6. 6
    other'my problem is the opposite - she's not sexy enough'; 'She is just a blank slate. She's tofu in a bikini.'TheGamer (Stacey Henley, editor-in-chief), Apr 26 2024 - trade, representation-leaning source ↗
  7. 7
    otherIGN France preview: 'A doll sexualized by someone who has never seen a woman'; IGN: 'For anyone at Shift Up Corporation who felt personally targeted and insulted by this passage, we are truly sorry'; 'IGN France is an independent branch of IGN'Bounding Into Comics (Spencer Baculi), Apr 4 2024, quoting IGN France and IGN - right-coded/outrage-incentive source ↗
  8. 8
    Creator statement@StellarBlade, Apr 21 2024: 'Stellar Blade offers the same uncensored version in all countries, including the Japanese version.'SHIFT UP official Stellar Blade account on X - primary source ↗
  9. 9
    otherDay-one patch outfit changes: 'some, like the bunny outfit, include some black lacing around the chest area'; 'Eve now wears black stockings with one of her dresses'; originals 'were not present in the pre-release copies that reviewers and content creators received'; 'Others, namely in the subreddit for the streamer Asmongold, are claiming you can get a full refund if you cite "false advertising"'; 'Just before release, Shift Up promised that Stellar Blade would be an "uncensored" release in all regions'TheGamer (Rhiannon Bevan), Apr 28 2024 - trade, representation-leaning source ↗
  10. 10
    Creator statementKim (Korean, primary): 'the post-day-one-patch version is the final result'; '최종적으로 유저들에게 전달하기 위해 조절한 결과물이 데이원 패치, 혹은 그 직전에 들어가 있다' (the result adjusted for final delivery to users went into the day-one patch, or just before it); 'I don't think a costume is good just because it is racy; it was modified for quality'; 'eroticism is lessened in some places and emphasized in others'; 'the final product we want to show as the intended result'; the answer does not mention SonyGameAbout (Kim Su-min), launch interview, Apr 29 2024 - Korean trade, primary interview source ↗
  11. 11
    Creator statementKim Hyung Tae, Director, Shift Up Corp.: 'Patch 1.003 for Stellar Blade goes live today'; new Boss Challenge, new Nano Suits; 'check out the game yourself for more Nano Suits'PlayStation Blog, May 23 2024 - primary source ↗
  12. 12
    other'specifically Sony's infamous "global standards"'; 'Unsurprisingly, given Sony's previous history of censorship, fans doubted the veracity of Kim's statement'; Kern 'even launched a petition' after Kim's launch-event defence; 'Midsummer Alice, evokes the initial design of the Cybernetic Bondage suit'; Midsummer Redhood is 'reminiscent of the original Holiday Rabbit suit'; Kern, 'as the founder of the Free Stellar Blade petition': 'We DID It! YOU did it! #FreeStellarBlade'; 'The PlayStation-published title was shaping up to be the people's champion against not only the general, ongoing censorship of fan-service and sex appeal in East Asian-developed video games, but specifically Sony's infamous "global standards"'; 'despite a promise from Shift Up that the game would be released uncensored'; 'Despite the original, uncensored versions of the outfits being included in both the game's demo and on the official disc release of the game, Kim defended the decision'; names two changed costumes, the 'Holiday Rabbit' leotard and the 'Cybernetic Bondage' suit; the demo claim is BIC's own and is not supported by the demo's documented scope (r36, r37)Bounding Into Comics (Ryan Pearson), May 25 2024 - right-coded/outrage-incentive source ↗
  13. 13
    otherSony to IGN: 'The placement of two graphics near each other in Stellar Blade resulted in an unintentional objectionable phrase ... Shift Up had no intention of creating offensive artwork and will be replacing the graffiti for the Day 1 patch'; 'This morning when Kotaku staff writer Claire Jackson went to revisit Roxanne's shop, new blue graffiti reading "crime" had been swapped in'; Kotaku: game 'seized on by some players as an antidote to woke Western games, namely because the main character has a large butt and big boobs'; the phrase 'antidote to woke Western games' links to Inverse (r4)Kotaku (Ethan Gach), Apr 24 2024 - legacy/representation-leaning, relaying Sony statement source ↗
  14. 14
    otherLyde15: 'these f***ers are colluding'; Lance McDonald to Kern: 'a bunch of people noticed that funny graffiti like a week or two ago and we were all laughing about it';'If any journalists reached out to Sony about it, I don't know them'; 'Though I'd mentioned its existence to some friends who also had the game early'; Mark Kern: 'I think I have no reason not to believe Lance. I do also think the coordinated timing of similar articles by IGN, Kotaku and other game journalist outlets is too co-incidental to be an accident'; Kern: 'Impossible for news to get comment and response from Sony in such short time. This had to have been collusion'That Park Place (John F. Trent), Apr 25 2024 - right-coded/outrage-incentive source ↗
  15. 15
    otherListed among things the 'anti-woke campaigning' has taken issue with: 'that journalists gave the recent PS5 game Stellar Blade ... bad reviews because its female characters are too hot (note: they didn't, the game has a Metacritic score of 81)'; no primary post is linked for that claimThe Guardian (Keza MacDonald), Jun 19 2024 - legacy/representation-leaning, evidence and specimen source ↗
  16. 16
    score snapshotPS5 Metascore 81; 138 critic reviews listed, of which 4 unscored (Polygon, The Verge, 3DJuegos, Kotaku); among 134 scored: positive 113, mixed 21, negative 0; user score 9.1 from 8,521 ratings; moderation_policy opaque, moderation_accountability no, provenance_flag opaqueMetacritic, read Sep 23 2026 - aggregator, provenance-suspect source ↗
  17. 17
    other'During a press conference regarding its upcoming IPO, Shift Up announced that it estimates the sales of Stellar Blade at more than 1 million copies since its launch on April 26'; 'Sony hasn't yet disclosed any official figures for the game'; per GameMeca, CFO Ahn Jae-woo called the launch 'smooth'Game World Observer (Evgeny Obedkov), Jun 25 2024 - trade source ↗
  18. 18
    Creator statement@StellarBlade, Jun 16 2025: 'To all Players around the world who have shown love for Stellar Blade, we extend our deepest gratitude and respect. #StellarBlade #3Million'SHIFT UP official Stellar Blade account on X - primary source ↗
  19. 19
    otherRated M: Blood and Gore, Language, Suggestive Themes, Violence; 'some female characters in revealing costumes (e.g., deep cleavage; skintight, flesh-toned body suits), with breasts that jiggle during combat'; publisher Sony Interactive EntertainmentESRB rating summary - primary source ↗
  20. 20
    otherSteam page 'unavailable in 129 countries and territories'; SHIFT UP reply: 'The PC version of Stellar Blade does not require a PSN account.'PCGamesN, May 15 2025 - trade source ↗
  21. 21
    score snapshotYM 68 / YW 59 / OM 41 / OW 32; advocacy_score 4, tier entertainment; is_contested 1; revealed-preference model, not sales demographicsWhatSphere title_sphere_scores, score_id 5370, score_version 1
  22. 22
    otherGrokipedia 'Stellar Blade', section 'Censorship and Content Changes': 'Critics attributed the changes to compliance pressures from organizations like Korea's Game Rating and Administration Committee (GRAC) and the Entertainment Software Rating Board (ESRB), alongside Sony Interactive Entertainment's role as global publisher, which holds veto authority over final approvals for PlayStation exclusives'; 'Despite ESRB's Mature rating explicitly acknowledging "revealing costumes" with "deep cleavage" and jiggling effects, the modifications fueled perceptions of publisher-driven moderation beyond strict rating necessities'; lead: 'This backlash, often amplified in progressive-leaning publications'Grokipedia, read Sep 23 2026 - adversarial encyclopedia, specimen and dispute instrument source ↗
  23. 23
    otherHeadline 'Stellar Blade studio head says outfit redesigns were intentional, not censorship'; body: 'It turns out that, nope: this is the work of the developer itself, and had nothing to do with Sony'GamesRadar+ (Jasmine Gould-Wilson), 14 May 2024 - trade source ↗
  24. 24
    otherWikipedia 'Stellar Blade' has a 'Portrayal of Eve' section that includes IGN Italia's note that others felt there was a double standard among critics who praised Nier: Automata and Bayonetta; the article contains no mention of censorship, the day-one outfit changes or the graffitiEnglish Wikipedia, read Sep 23 2026 - crowd-moderated encyclopedia, specimen and dispute instrument source ↗
  25. 25
    otherKorean: SHIFT UP disclosed Stellar Blade's sales status at its IPO press conference on the 25th and estimates it has passed 1 million copies sold ('시프트업은 100만 장 판매를 돌파한 것으로 추산하고 있다'); headline 'Shift Up estimates Stellar Blade passed 1 million'GameMeca (Kim Mi-hee), Jun 25 2024 - Korean trade, press-conference report source ↗
  26. 26
    other@Grummz (Mark Kern), Apr 25 2024 00:45 UTC: 'Stellar Blade "Hard R" controversy was MANUFACTURED as a coordinated attack? @IGN and @Kotaku respond ready with articles, including Sony official responses exactly the moment the screen shot was posted by YouTuber @manfightdragon. Impossible for news to get comment and ...' (remainder quoted in full by That Park Place)Mark Kern on X - primary for his claim, right-coded commentator source ↗
  27. 27
    other@manfightdragon (Lance McDonald), Apr 24 2024 14:00 UTC: 'Stellar Blade embargo is up so I can finally show you the "Hard R Shop" graffiti lmao wonder how long this'll take to get patched out.'Lance McDonald on X - primary for his post source ↗
  28. 28
    otherHeadline 'Stellar Blade Receiving Negative Reviews Due To Eve's Character Design'; 'Certain media outlets have given Stellar Blade lower scores because of Eve's bold character design'; 'it appears they have unfairly cut points just to bring attention to this topic'; quotes 'There is still a lot to enjoy once you get past the flashes of flesh' as '-Stellar Blade Review With 60/100 Rating'; 'Fortunately, it seems most reviewers have not dwelled on this subject'Tech4Gamers (Abdullah Waseem), Apr 24 2024 16:00 UTC (review day; launch was Apr 26) - enthusiast trade, engagement-incentive source ↗
  29. 29
    other'And while a lot of that criticism has justifiable ground, there is still a lot to enjoy once you get past the flashes of flesh'; 'Four stars'; GamesHub reviews are rated on a five-point scale; same score in the Wayback copy of May 2 2024GamesHub (Steph Panecasio), review, datePublished 2024-04-24T14:29Z (00:29 on Apr 25 2024 in eastern Australia) - trade, critic opinion source ↗
  30. 30
    other'The sexualization of EVE showed up in reviews regardless of whether the score was high or low, but it does seem to be a factor in why some knocked some points off the game's score'ComicBook.com (Tanner Dedmon), Apr 24 2024 14:36 UTC (review day) - trade source ↗
  31. 31
    otherSlant Magazine, score 50, May 16 2024: 'Had Eve been a character with agency and personality, who actually responded to the drooling and leering that she's meant to embody, well, she'd be Bayonetta.'Metacritic critic-review listing, read Sep 23 2026 - aggregator relaying a critic review (critic opinion) source ↗
  32. 32
    other@Grummz (Mark Kern), Apr 24 2024 16:33 UTC: 'The @eurogamer review blasts Stellar Blade, blaming it for CREATING HARRASEMENT. Gives it 4/5... The game must be STUNNING for them to pony up to that score.'; the post quote-tweets @Lyde15, Apr 24 2024 16:25 UTC ('This is from Eurogamer's review of Stellar Blade. Why are games journos always so concerned about being taken seriously by outsiders?'), whose screenshot shows the review's passage from 'It comes across as sleazy, yes' through 'a lightning rod for harassment' and the hate-campaign sentence after it; Kern's post attaches two images of its own, a Polygon review header and the same Eurogamer passage with its four-star rating; posted 56 minutes after the review (r38)Mark Kern on X, read via the FxTwitter API (api.fxtwitter.com/Grummz/status/1783172474211102749) - primary for his claim, right-coded commentator source ↗
  33. 33
    other@ParvumPrincipi, Mar 30 2024 13:54 UTC, full text: '#StellarBlade states the issues of the western gaming industry. That's why left and far-left media will destroy and put lower score to this masterpiece. They are scared of a woman's natural body being displayed in a video game after a decade of giving us ugly characters in the name of body positivity and LGBTQ+ ideology. This has to change. Nature is nature and we must not defy her. Shift Up made the right choices. Gameplay is fun, story is intriguing and characters are made based on real life models and actors. #PlayStation made the right choice here. Thank god, they have Japanese roots.'; the post does not use the word antidote; the post Inverse links for 'antidote to woke Western games'X post by the ParvumPrincipi account; full text read via the FxTwitter API (api.fxtwitter.com/ParvumPrincipi/status/1774072656951750823), since the X syndication record truncates this long post - primary for what the poster said, a predictive claim made before reviews source ↗
  34. 34
    other'Stellar Blade will be uncensored in all regions, it's been announced'; 'This post comes in the wake of some PlayStation titles having regional variations, which players have routinely called out for perceived censorship'; 'A demo for Stellar Blade was released on March 29'; 'Stellar Blade will be released on April 26 as a PS5 exclusive'VGC (Jordan Middler), Apr 21 2024 - trade source ↗
  35. 35
    other@manfightdragon (Lance McDonald), May 6 2024 05:36 UTC: 'Received my Japanese Stellar Blade disc. Content is exactly the same as all other discs, except it also adds Japanese voice and text. All other languages from other versions also available.'Lance McDonald on X - primary for his post source ↗
  36. 36
    other'The demo takes place from the very beginning of the game when Eve, a member of the 7th Airborne Squad is sent to Earth on a mission to reclaim the planet from the Naytiba, up to the first boss fight. This first stage will include the tutorial phase ... as you explore post-war Eidos 7'; demo 'coming March 29 to PlayStation 5'; 'We also have a little surprise included for players who complete the first stage' (the surprise is not described)PlayStation Blog, Stellar Blade demo announcement, Mar 25 2024 - primary (publisher) source ↗
  37. 37
    otherHoliday Rabbit, Location Wasteland: 'You can find the Design Pattern for the Holiday Rabbit after defeating the Corrupter in the northern part of the Wasteland'; Cybernetic Bondage, Location Great Desert: 'You can unlock the Design Pattern for Cybernetic Bondage by opening the crate at the bottom of the oasis in the Great Desert'; the guide lists Eidos 7, Xion, Wasteland, Altess Levoire, Matrix 11 and Great Desert as separate regionsPush Square (Sammy Barker), guide Stellar Blade: All Outfits and How to Get Them, published Apr 25 2024, updated Jun 13 2025 - trade guide source ↗
  38. 38
    otherScore 4 out of 5 stars (ratingValue 4.0, bestRating 5.0); 'It comes across as sleazy, yes'; 'they've included plenty of sketchy costumes'; 'At worst, however, it's incredibly toxic 'discourse' that's turned Stellar Blade into a lightning rod for harassment. You can like Stellar Blade's sexualisation without going on a hate campaign against all other types of women in games, and women working in the games space'; 'I want it to be remembered for its moreish combat and bizarrely appealing lack of personality, not this warped internet presence'Eurogamer (Jessica Orr), review, Apr 24 2024 15:37 UTC - trade, critic opinion source ↗
  39. 39
    otherDek: 'Unlike NieR Automata, Stellar Blade is hampered by its fealty to convention.'; 'You'd be forgiven for thinking that someone remastered NieR Automata under a new name'; 'a brazen clone'; 'The story instantly falls face first into a predictable, milquetoast anime sewer'; 'players will be five steps ahead of Stellar Blade's narrative at every turn'; 'just how same-y the environments can get'; 'Many of the game's sidequests and collectables are similarly monotonous'; 'Stellar Blade has got its charms in terms of raw gameplay'; 'a satisfyingly tricky parry system'; closing body paragraph: 'Had Eve been a character with agency and personality, who actually responded to the drooling and leering that she's meant to embody, well, she'd be Bayonetta'; 'Eve is a busty, long-legged cipher of a doll who has no idea just how far up her hind quarters the game's camera is designed to go'; 'Perhaps it's unfair for this to be the sole focus for some players, but, unfortunately, there isn't a whole lot else going on to draw their gaze away from it'; reviewRating 2.5 (bestRating 5); the sexualization point appears only in the last of seven body paragraphsSlant Magazine (Justin Clark), review, May 16 2024 - arts and culture magazine, critic opinion source ↗
  40. 40
    otherSteam appdetails for appid 3489700: name 'Stellar Blade™'; release_date {coming_soon: false, date: 'Jun 11, 2025'}; developers ['SHIFT UP Corporation']; publishers ['PlayStation Publishing LLC (excluding China)']Steam store API (appdetails), read Sep 23 2026 - primary (storefront record) source ↗

WhatSphere presents the sourced record; it does not cast the judgement. Every statement above is drawn from a stored, sourced row — shown beside it — and nothing is asserted beyond what those receipts support.

Verified July 31, 2026Scores accuracy-checked against current data.Think a score is wrong? Submit a correction.
Primary audienceYoung MenYoung Men68
Young MaleYoung FemaleMature MaleMature Female
Primary audienceYoung Men
Mainstream

Quadrant Scores

Young Men
68
Young Women
59
Older Men
41
Older Women
32
Loading factors...

Audience Representation

Racial audience not shown

Not enough of the cast has a researched race to score this honestly.

Why this is blank

Racial audience scores need at least half the actor cast classified. Below that line the page shows this note instead of a number. A blank is not a score of zero.

LGBTQ+
0

Faithfulness

Faithfulness not applicable

Faithfulness is scored only for adaptations.

Why this is blank

An original has no source text to compare. The score is left blank rather than shown as zero.

Advocacy

Advocacy4
Entertainment

Synopsis

Eve and her comrades land on the surface to reclaim the extinct Earth and cross paths with a survivor named Adam. Eve is then led by Adam to the last surviving city, Xion, where she meets the elder of the town Orcal and is told many stories. In order to serve her mission to save Earth, Eve develops close relationships with the key members of Xion and contributes to rebuilding the city. On a mission to save Earth from the NA:tive, Eve is also faced with helping out the citizens of Xion. Whether you will help the survivors or not, depends purely on your decision as the player. The game originally was announced as "Project Eve" in 2019. It was set to release for PS4/Xbox One consoles and PC, but a September 2022 State of Play revealed the game would instead launch only on PS5 and PC.

Score version: v1Data confidence: 72%How are scores calculated?

What did the audience think? Rate Stellar Blade — every voice counts equally, no account needed. Clean reviews appear instantly.

Lineage and popularity

No lineage or popularity yet

This title has no Wikidata match, source work, or Steam player snapshot. A missing snapshot is not zero.

Compare Stellar Blade

Put its audience profile side by side with any other title.

Compare with…

Advocacy Over Time in Action

The average advocacy score of Action titles by release year, with this title marked. Higher is more advocacy-driven.

25507519642026
Average advocacy score of Action titles by release year
YearAverage advocacyTitles
196432
196543
196604
196822
197002
197104
197232
197329
197503
197742
197923
198045
198143
198215
198337
1984411
198527
1986210
1987214
198814
1989110
199015
199119
199228
1993211
1994214
1995311
199619
1997413
1998210
1999313
2000111
2001220
2002317
2003414
2004319
2005418
2006323
2007318
2008322
200949
201078
2011512
2012910
2013716
2014109
20151016
2016209
20171417
20181520
20191618
20201413
20211425
20222032
20231725
20241232
2025535
2026530
This title (2024)41

● This title (2024): advocacy 4 · explore Action →