Audience evidenceThe verdict — who this is for, by the receipts

Made first for young men 1

Lost's audience scores lean most toward young men at 58 of 100, with comparable appeal to young women 1. Its overall reach is rated mainstream — mainstream, general-audience reach 2. Relative to the expected cast make-up for its production origin, on-screen representation registers above the baseline for White 3. On content balance it reads entertainment-first at 0 of 100, weighting storytelling over explicit messaging 4.

The receipts — every claim above is sourced
  1. 1
    Audience scoreyoung men 58 of 100 is the top quadrant, with young women 58 close behind.WhatSphere audience model, score_version 1
  2. 2
    ReachAudience breadth rated mainstream.WhatSphere audience model, score_version 1
  3. 3
    RepresentationRepresentation vs production-origin baseline: White 88.WhatSphere representation model, score_version 1
  4. 4
    Content balanceContent balance entertainment-first at 0 of 100.WhatSphere content-balance model, score_version 1

WhatSphere presents the sourced record; it does not cast the judgement. Every statement above is drawn from a stored, sourced row — shown beside it — and nothing is asserted beyond what those receipts support.

Verified July 30, 2026Scores accuracy-checked against current data.Think a score is wrong? Submit a correction.
Primary audienceYoung MenYoung Men58
Young MaleYoung FemaleMature MaleMature Female
Primary audienceYoung Men
Mainstream

Quadrant Scores

Young Men
58
Young Women
58
Older Men
42
Older Women
42
Loading factors...

Audience Representation

White
88
Black
40
Hispanic
46
Asian
40
South Asian
36
Middle Eastern
46
Indigenous
50
Mixed
44
Other
48
LGBTQ+
0

Faithfulness

Faithfulness not applicable

Faithfulness is scored only for adaptations.

Why this is blank

An original has no source text to compare. The score is left blank rather than shown as zero.

Advocacy

Advocacy0
Entertainment

Synopsis

Lost is a reality television show screened in the United States and United Kingdom in late 2001. It was a game show in a race format where teams raced around the world with few or no resources.

Score version: v1Data confidence: 100%How are scores calculated?

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Lineage and popularity

No lineage or popularity yet

This title has no Wikidata match, source work, or Steam player snapshot. A missing snapshot is not zero.

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Advocacy Over Time in Reality

The average advocacy score of Reality titles by release year, with this title marked. Higher is more advocacy-driven.

25507519822022
Average advocacy score of Reality titles by release year
YearAverage advocacyTitles
198202
198502
199932
200103
200243
200327
200429
200523
2006314
200734
200815
200903
201232
201303
201833
202005
202143
202252
This title (2001)01

● This title (2001): advocacy 0 · explore Reality →

Cast & Crew