Scored entertainment-first on WhatSphere's content-balance model 2
Its creative director stated on the record that "days Gone creative director John Garvin focused on creating a grounded post-apocalyptic survival story centered on the relationship between Deacon and his wife…" 1. Taken together, the content-balance model places it entertainment-first at 3 of 100 2.
- 1Creator statementcreative director: "Days Gone creative director John Garvin focused on creating a grounded post-apocalyptic survival story centered on the relationship between Deacon and his wife Sarah, emphasizing narrative and emotio…"Screen Rant interview, Push Square reporting source ↗
- 2Content balanceAdvocacy 3 of 100, tier entertainment-first.WhatSphere content-balance model, score_version 1
WhatSphere presents the sourced record; it does not cast the judgement. Every statement above is drawn from a stored, sourced row — shown beside it — and nothing is asserted beyond what those receipts support.
Age: 58 — leans mature
Quadrant Scores
Audience Representation
Racial audience not shown
Not enough of the cast has a researched race to score this honestly.
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Racial audience scores need at least half the actor cast classified. Below that line the page shows this note instead of a number. A blank is not a score of zero.
Faithfulness
Faithfulness not applicable
Faithfulness is scored only for adaptations.
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An original has no source text to compare. The score is left blank rather than shown as zero.
Advocacy
Synopsis
Days Gone is an open-world action-adventure game developed by Bend Studio and published by Sony Interactive Entertainment. Released in April 2019 for PlayStation 4 and later for PC in May 2021, the game is set in a post-apocalyptic world where players control Deacon St. John, a drifter and bounty hunter navigating a landscape overrun by "Freakers," zombie-like creatures created by a global pandemic. The gameplay focuses on exploration, combat, and survival elements, with players able to use various weapons, craft supplies, and upgrade Deacon’s motorcycle, essential for travelling across the vast and hostile environment. Days Gone combines narrative-driven missions with an open world filled with dynamic events, enemy camps, and environmental challenges.
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Lineage and popularity
No lineage or popularity yet
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Advocacy Over Time in Adventure
The average advocacy score of Adventure titles by release year, with this title marked. Higher is more advocacy-driven.
| Year | Average advocacy | Titles |
|---|---|---|
| 1952 | 0 | 2 |
| 1959 | 8 | 2 |
| 1960 | 0 | 2 |
| 1963 | 1 | 3 |
| 1966 | 2 | 3 |
| 1968 | 3 | 2 |
| 1972 | 2 | 4 |
| 1973 | 1 | 2 |
| 1975 | 3 | 5 |
| 1978 | 3 | 2 |
| 1979 | 3 | 2 |
| 1981 | 3 | 2 |
| 1982 | 2 | 4 |
| 1983 | 4 | 3 |
| 1984 | 2 | 8 |
| 1985 | 6 | 2 |
| 1986 | 0 | 3 |
| 1987 | 3 | 4 |
| 1988 | 0 | 2 |
| 1989 | 3 | 5 |
| 1990 | 2 | 3 |
| 1991 | 2 | 2 |
| 1992 | 0 | 2 |
| 1993 | 2 | 3 |
| 1994 | 3 | 4 |
| 1995 | 6 | 4 |
| 1996 | 0 | 3 |
| 1997 | 4 | 9 |
| 1998 | 3 | 4 |
| 1999 | 1 | 9 |
| 2000 | 2 | 9 |
| 2001 | 6 | 8 |
| 2002 | 3 | 10 |
| 2003 | 7 | 8 |
| 2004 | 4 | 11 |
| 2005 | 3 | 11 |
| 2006 | 2 | 11 |
| 2007 | 2 | 12 |
| 2008 | 4 | 7 |
| 2009 | 6 | 8 |
| 2010 | 7 | 10 |
| 2011 | 4 | 10 |
| 2012 | 11 | 6 |
| 2013 | 5 | 12 |
| 2014 | 7 | 11 |
| 2015 | 8 | 12 |
| 2016 | 8 | 12 |
| 2017 | 10 | 13 |
| 2018 | 9 | 23 |
| 2019 | 13 | 28 |
| 2020 | 9 | 19 |
| 2021 | 10 | 33 |
| 2022 | 16 | 27 |
| 2023 | 14 | 31 |
| 2024 | 8 | 36 |
| 2025 | 1 | 23 |
| 2026 | 4 | 24 |
| This title (2019) | 3 | 1 |
● This title (2019): advocacy 3 · explore Adventure →
Cast & Crew
Bend Studio (game director)