Scored entertainment-first on WhatSphere's content-balance model 3
Its director stated on the record that "the fundamental questions of life and death, the decisions made at the very edge of survival—whether to live or die, Should you sacrifice others in order to sa…" 1. Its narrative-universality assessment registers 8 of 10 2. Taken together, the content-balance model places it entertainment-first at 19 of 100 3. Relative to the expected cast make-up for its production origin, on-screen representation registers above the baseline for Asian 4.
- 1Creator statementdirector: "The fundamental questions of life and death, the decisions made at the very edge of survival—whether to live or die. Should you sacrifice others in order to save yourself? Is it acceptable to survive…"Screen Anarchy, December 2020 source ↗
- 2Narrative universalityNarrative universality 8 of 10; identity centrality present.WhatSphere content assessment. Narrative universality 8/10 -> advocacy signal 22
- 3Content balanceAdvocacy 19 of 100, tier entertainment-first.WhatSphere content-balance model, score_version 1. Narrative universality 8/10 -> advocacy signal 22
- 4RepresentationRepresentation vs production-origin baseline: Asian 77.WhatSphere representation model, score_version 1
WhatSphere presents the sourced record; it does not cast the judgement. Every statement above is drawn from a stored, sourced row — shown beside it — and nothing is asserted beyond what those receipts support.
Age: 74 — strongly mature-audience
Quadrant Scores
Audience Representation
Faithfulness
Faithfulness not applicable
Faithfulness is scored only for adaptations.
Why this is blank
An original has no source text to compare. The score is left blank rather than shown as zero.
Advocacy
Synopsis
With his two friends, a video-game-obsessed young man finds himself in a strange version of Tokyo where they must compete in dangerous games to win.
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Lineage and popularity
No lineage or popularity yet
This title has no Wikidata match, source work, or Steam player snapshot. A missing snapshot is not zero.
Put its audience profile side by side with any other title.
Advocacy Over Time in Mystery
The average advocacy score of Mystery titles by release year, with this title marked. Higher is more advocacy-driven.
| Year | Average advocacy | Titles |
|---|---|---|
| 1941 | 3 | 3 |
| 1946 | 0 | 2 |
| 1947 | 0 | 3 |
| 1958 | 2 | 2 |
| 1960 | 5 | 2 |
| 1963 | 1 | 5 |
| 1964 | 6 | 3 |
| 1972 | 3 | 3 |
| 1973 | 0 | 2 |
| 1974 | 0 | 2 |
| 1976 | 0 | 3 |
| 1978 | 0 | 3 |
| 1979 | 0 | 2 |
| 1980 | 0 | 2 |
| 1982 | 0 | 4 |
| 1983 | 0 | 2 |
| 1985 | 0 | 2 |
| 1986 | 4 | 3 |
| 1987 | 1 | 3 |
| 1988 | 0 | 2 |
| 1990 | 0 | 2 |
| 1991 | 0 | 2 |
| 1992 | 7 | 3 |
| 1994 | 2 | 5 |
| 1995 | 5 | 4 |
| 1996 | 4 | 2 |
| 1997 | 1 | 5 |
| 1998 | 1 | 5 |
| 1999 | 6 | 7 |
| 2000 | 9 | 3 |
| 2001 | 3 | 7 |
| 2002 | 1 | 11 |
| 2003 | 2 | 5 |
| 2004 | 3 | 9 |
| 2005 | 3 | 9 |
| 2006 | 3 | 11 |
| 2007 | 2 | 13 |
| 2008 | 3 | 5 |
| 2009 | 4 | 4 |
| 2011 | 12 | 3 |
| 2013 | 8 | 2 |
| 2014 | 16 | 6 |
| 2015 | 20 | 2 |
| 2017 | 12 | 5 |
| 2018 | 12 | 6 |
| 2019 | 7 | 5 |
| 2020 | 4 | 8 |
| 2021 | 14 | 11 |
| 2022 | 18 | 9 |
| 2023 | 62 | 2 |
| 2024 | 29 | 6 |
| 2025 | 1 | 9 |
| 2026 | 2 | 14 |
| This title (2020) | 19 | 1 |
● This title (2020): advocacy 19 · explore Mystery →