Scored entertainment-first on WhatSphere's content-balance model 2
Its game director stated on the record that "we wanted Rivet's inclusion to be inspirational representation, not a bonus mechanic, making up about 50 percent of the playtime, Introducing a new protagonist…" 1. Taken together, the content-balance model places it entertainment-first at 3 of 100 2.
- 1Creator statementgame director: "We wanted Rivet's inclusion to be inspirational representation, not a bonus mechanic, making up about 50 percent of the playtime. Introducing a new protagonist let us engage long-running series fans…"TheGamer interview with game director Mike Daly source ↗
- 2Content balanceAdvocacy 3 of 100, tier entertainment-first.WhatSphere content-balance model, score_version 1
WhatSphere presents the sourced record; it does not cast the judgement. Every statement above is drawn from a stored, sourced row — shown beside it — and nothing is asserted beyond what those receipts support.
Age: 35 — leans younger
Quadrant Scores
Audience Representation
Racial audience not shown
Not enough of the cast has a researched race to score this honestly.
Why this is blank
Racial audience scores need at least half the actor cast classified. Below that line the page shows this note instead of a number. A blank is not a score of zero.
Faithfulness
Faithfulness not applicable
Faithfulness is scored only for adaptations.
Why this is blank
An original has no source text to compare. The score is left blank rather than shown as zero.
Advocacy
Synopsis
Go dimension-hopping with Ratchet and Clank as they take on an evil emperor from another reality. Jump between action-packed worlds and beyond at mind-blowing speeds, complete with dazzling visuals and an insane arsenal.
What did the audience think? Rate Ratchet & Clank: Rift Apart — every voice counts equally, no account needed. Clean reviews appear instantly.
Lineage and popularity
No lineage or popularity yet
This title has no Wikidata match, source work, or Steam player snapshot. A missing snapshot is not zero.
Put its audience profile side by side with any other title.
Advocacy Over Time in Adventure
The average advocacy score of Adventure titles by release year, with this title marked. Higher is more advocacy-driven.
| Year | Average advocacy | Titles |
|---|---|---|
| 1952 | 0 | 2 |
| 1959 | 8 | 2 |
| 1960 | 0 | 2 |
| 1963 | 1 | 3 |
| 1966 | 2 | 3 |
| 1968 | 3 | 2 |
| 1972 | 2 | 4 |
| 1973 | 1 | 2 |
| 1975 | 3 | 5 |
| 1978 | 3 | 2 |
| 1979 | 3 | 2 |
| 1981 | 3 | 2 |
| 1982 | 2 | 4 |
| 1983 | 4 | 3 |
| 1984 | 2 | 8 |
| 1985 | 6 | 2 |
| 1986 | 0 | 3 |
| 1987 | 3 | 4 |
| 1988 | 0 | 2 |
| 1989 | 3 | 5 |
| 1990 | 2 | 3 |
| 1991 | 2 | 2 |
| 1992 | 0 | 2 |
| 1993 | 2 | 3 |
| 1994 | 3 | 4 |
| 1995 | 6 | 4 |
| 1996 | 0 | 3 |
| 1997 | 4 | 9 |
| 1998 | 3 | 4 |
| 1999 | 1 | 9 |
| 2000 | 2 | 9 |
| 2001 | 6 | 8 |
| 2002 | 3 | 10 |
| 2003 | 7 | 8 |
| 2004 | 4 | 11 |
| 2005 | 3 | 11 |
| 2006 | 2 | 11 |
| 2007 | 2 | 12 |
| 2008 | 4 | 7 |
| 2009 | 6 | 8 |
| 2010 | 7 | 10 |
| 2011 | 4 | 10 |
| 2012 | 11 | 6 |
| 2013 | 5 | 12 |
| 2014 | 7 | 11 |
| 2015 | 8 | 12 |
| 2016 | 8 | 12 |
| 2017 | 10 | 13 |
| 2018 | 9 | 23 |
| 2019 | 13 | 28 |
| 2020 | 9 | 19 |
| 2021 | 10 | 33 |
| 2022 | 16 | 27 |
| 2023 | 14 | 31 |
| 2024 | 8 | 36 |
| 2025 | 1 | 23 |
| 2026 | 4 | 24 |
| This title (2021) | 3 | 1 |
● This title (2021): advocacy 3 · explore Adventure →
Cast & Crew
Insomniac Games (game director)