Virtual Studios
Studio · 3 titles
Average across 3 titles
Avg Young Men
84
Avg Young Women
29
Avg Older Men
71
Avg Older Women
16
Audience evidenceVirtual Studios — the evidence over time
Virtual Studios's audience record, 2006 to 2007 1
Across 2006 to 2007, 0 percent of Virtual Studios's scored titles register as message-leaning or advocacy-driven 1. Its average advocacy score fell 5.5 points from 2006 to 2007 2. Adaptations under Virtual Studios average 90 of 100 for source faithfulness over 2006 to 2007 3.
The receipts — every claim above is sourced
- 1Aggregate0 of 3 scored titles across the window are message-leaning or advocacy-driven.WhatSphere P5 aggregate, studio Virtual Studios, 2006 to 2007
- 2AggregateAverage advocacy score moved from 5.5 in 2006 to 0.0 in 2007.WhatSphere P5 aggregate, studio Virtual Studios
- 3AggregateAverage adaptation faithfulness 90 of 100 across 2006 to 2007.WhatSphere P5 aggregate, studio Virtual Studios
WhatSphere presents the sourced record; it does not cast the judgement. Every statement above is drawn from a stored, sourced row — shown beside it — and nothing is asserted beyond what those receipts support.